I think those wings are ornamental, but otherwise I’ve got no complaints about this guy. Also, if you’re going to be in a showdown against some ancient evil that has been recently awakened and threatening mankind’s existence, don’t wear a cat hat. The game allows you to customize what your character is wearing, which in this case apparently means four belts. The girl apparently belongs to some kind of primitive tribe and uses a bone for a weapon, yet her shadow is a robot? What gives? Apparently he traps enemies with his claws, then runs them under the hair hanging from his horn, like a car wash. Here's an example of one of the shadow powers characters can call on during battle. I guess if I had to constantly battle monsters with drooling problems I’d be pretty upset too, but come on – you know you’re going to save the day, at least pretend you’re enjoying it.
The first thing I noticed about Blue Dragon is that despite the cute anime style, the main characters always look seriously angry. Rather than dig any deeper into Blue Dragon’s lore however, I figured I’d just take a gander at some of the character art for the game, and add some good old Andy Rooney-esque commentary for each one.
And after reading up on its history and some of the new additions to the gameplay, I’m still awfully confused. I'll be honest: Before I wrote this issue's preview for Blue Dragon: Awakened Shadow, I didn't know anything about the series.